// ex001.h : main header file for the EX001 application
//

#if !defined(AFX_EX001_H__B8EB857E_E4EC_4264_9B8E_56D96E043801__INCLUDED_)
#define AFX_EX001_H__B8EB857E_E4EC_4264_9B8E_56D96E043801__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CEx001App:
// See ex001.cpp for the implementation of this class
//

class CEx001App : public CWinApp
{
public:
	CEx001App();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CEx001App)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CEx001App)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

	// add for gdi+  -------------------------------
	GdiplusStartupInput		m_gdiplusStartupInput;
	ULONG_PTR				m_gdiplusToken;
	//---------------------------------------------- 
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_EX001_H__B8EB857E_E4EC_4264_9B8E_56D96E043801__INCLUDED_)
